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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UCheatManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h |
| Include | #include "GameFramework/CheatManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/CheatManager.cpp |
void AddCapsuleSweepDebugInfo
(
const FVector & LineTraceStart,
const FVector & LineTraceEnd,
const FVector & HitImpactLocation,
const FVector & HitNormal,
const FVector & HitImpactNormal,
const FVector & HitLocation,
float CapsuleHalfheight,
float CapsuleRadius,
bool bTracePawn,
bool bInsideOfObject
)
Remarks
Add Debug Trace info into current index - used when DebugCapsuleSweepPawn is on