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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UCharacterMovementComponent
Syntax
uint8 bRunPhysicsWithNoController: 1
Remarks
If true, movement will be performed even if there is no Controller for the Character owner. Normally without a Controller, movement will be aborted and velocity and acceleration are zeroed if the character is walking. Characters that are spawned without a Controller but with this flag enabled will initialize the movement mode to DefaultLandMovementMode or DefaultWaterMovementMode appropriately.