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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > UCharacterMovementComponent
Syntax
uint8 bForceNextFloorCheck: 1
Remarks
Force the Character in MOVE_Walking to do a check for a valid floor even if it hasn't moved. Cleared after next floor check. Normally if bAlwaysCheckFloor is false we try to avoid the floor check unless some conditions are met, but this can be used to force the next check to always run.