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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UCharacterMovementComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
| Include | #include "GameFramework/CharacterMovementComponent.h" |
UE_DEPRECATED_FORGAME
(
5. 0,
"Public access to this property is deprecated,
and it will become private in a future release. Please use SetCrouchedHalfHeight and GetCrouchedHalfHeight instead."
)
Remarks
Collision half-height when crouching (component scale is applied separately)