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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UCharacterMovementComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
| Include | #include "GameFramework/CharacterMovementComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp |
virtual bool ShouldJumpOutOfWater
(
FVector & JumpDir
)
Remarks
Determine whether the Character should jump when exiting water. true if Pawn should jump out of water
Parameters
| Name | Description |
|---|---|
| JumpDir | is the desired direction to jump out of water |