Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UCharacterMovementComponent
- INavMovementInterface::RequestDirectMove()
- UNavMovementComponent::RequestDirectMove()
- UCharacterMovementComponent::RequestDirectMove()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
| Include | #include "GameFramework/CharacterMovementComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp |
virtual void RequestDirectMove
(
const FVector & MoveVelocity,
bool bForceMaxSpeed
)
Remarks
Path following: request new velocity