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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UCharacterMovementComponent
Syntax
UPROPERTY (Category="Character Movement (Networking)", EditDefaultsOnly, AdvancedDisplay,
Meta=(ClampMin="0.0", UIMin="0.0", ForceUnits=cm))
float NetProxyShrinkRadius
Remarks
Shrink simulated proxy capsule radius by this amount, to account for network rounding that may cause encroachment. Changing during gameplay is not supported.