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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UCharacterMovementComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
| Include | #include "GameFramework/CharacterMovementComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp |
virtual bool FindNavFloor
(
const FVector & TestLocation,
FNavLocation & NavFloorLocation
) const
Remarks
Project a location to navmesh to find adjusted height. True if projection was performed (successfully or not)
Parameters
| Name | Description |
|---|---|
| TestLocation | Location to project |
| NavFloorLocation | Location on navmesh |