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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > UCharacterMovementComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
Include | #include "GameFramework/CharacterMovementComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp |
virtual bool FindNavFloor
&40;
const FVector & TestLocation,
FNavLocation & NavFloorLocation
&41; const
Remarks
Project a location to navmesh to find adjusted height. True if projection was performed (successfully or not)
Parameters
Name | Description |
---|---|
TestLocation | Location to project |
NavFloorLocation | Location on navmesh |