Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UCharacterMovementComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
| Include | #include "GameFramework/CharacterMovementComponent.h" |
Syntax
enum ERootMotionMapping
{
MapSize = 16,
}
Values
| Name | Description |
|---|---|
| MapSize |
Remarks
Collection of the most recent ID mappings