Navigation
Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > UCharacterMovementComponent
- UActorComponent::Deactivate()
- UMovementComponent::Deactivate()
- UCharacterMovementComponent::Deactivate()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
Include | #include "GameFramework/CharacterMovementComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp |
virtual void Deactivate&40;&41;
Remarks
Deactivates the SceneComponent.