Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UAsyncActionHandleSaveGame
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/AsyncActionHandleSaveGame.h |
| Include | #include "GameFramework/AsyncActionHandleSaveGame.h" |
Syntax
enum ESaveGameOperation
&123;
Save,
Load,
&125;
Values
| Name | Description |
|---|---|
| Save | |
| Load |