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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineReplStructs.h |
| Include | #include "GameFramework/OnlineReplStructs.h" |
| Source | /Engine/Source/Runtime/Engine/Private/OnlineReplStructs.cpp |
void TestUniqueIdRepl
(
class UWorld * InWorld
)
Remarks
Test harness for Unique Id replication