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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/INavMovementInterface
- INavMovementInterface::SetPathFollowingAgent()
- UNavMovementComponent::SetPathFollowingAgent()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/NavMovementInterface.h |
| Include | #include "GameFramework/NavMovementInterface.h" |
void SetPathFollowingAgent
(
IPathFollowingAgentInterface * InPathFollowingAgent
)
Remarks
Set the path following agent this interface uses. Must implement IPathFollowingAgentInterface.