Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/INavMovementInterface
- INavMovementInterface::GetSimpleCollisionCylinder()
- UNavMovementComponent::GetSimpleCollisionCylinder()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/NavMovementInterface.h |
| Include | #include "GameFramework/NavMovementInterface.h" |
void GetSimpleCollisionCylinder
(
float & CollisionRadius,
float & CollisionHalfHeight
) const
Remarks
Get axis-aligned cylinder around this agent, used for simple collision checks in nav movement