Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/INavMovementInterface
- INavMovementInterface::GetFeetLocationBased()
- UNavMovementComponent::GetFeetLocationBased()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/NavMovementInterface.h |
| Include | #include "GameFramework/NavMovementInterface.h" |
FBasedPosition GetFeetLocationBased() const
Remarks
Returns based location of controlled agent