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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > FUniqueNetIdRepl
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineReplStructs.h |
Include | #include "GameFramework/OnlineReplStructs.h" |
Source | /Engine/Source/Runtime/Engine/Private/OnlineReplStructs.cpp |
bool Serialize
&40;
FArchive & Ar
&41;
Remarks
Serialization to any FArchive