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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > FUniqueNetIdRepl
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineReplStructs.h |
Include | #include "GameFramework/OnlineReplStructs.h" |
Source | /Engine/Source/Runtime/Engine/Private/OnlineReplStructs.cpp |
void MakeReplicationData&40;&41;
Remarks
Helper to make network serializable representation
Possibly encode the unique net id in a smaller form
Empty:
- Encoded -
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=""> =""> =""> - Unencoded -
=""> - Unencoded (out of engine oss type) -
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