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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FUniqueNetIdRepl
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineReplStructs.h |
Include | #include "GameFramework/OnlineReplStructs.h" |
Source | /Engine/Source/Runtime/Engine/Private/OnlineReplStructs.cpp |
bool ExportTextItem
&40;
FString & ValueStr,
FUniqueNetIdRepl const & DefaultValue,
UObject &42; Parent,
int32 PortFlags,
UObject &42; ExportRootScope
&41; const
Remarks
Export contents of this struct as a string