Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/TouchInterface.h |
| Include | #include "GameFramework/TouchInterface.h" |
Syntax
USTRUCT ()
struct FTouchInputControl
Variables
| Type | Name | Description | |
|---|---|---|---|
| FKey | AltInputKey | ||
| bool | bTreatAsButton | Basically mirroring SVirtualJoystick::FControlInfo but as an editable class | |
| FVector2D | Center | ||
| TObjectPtr< UTexture2D > | Image1 | ||
| TObjectPtr< UTexture2D > | Image2 | ||
| FVector2D | InputScale | ||
| FVector2D | InteractionSize | ||
| FKey | MainInputKey | ||
| FVector2D | ThumbSize | ||
| FVector2D | VisualSize |
Constructors
| Type | Name | Description | |
|---|---|---|---|