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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/TouchInterface.h |
Include | #include "GameFramework/TouchInterface.h" |
Syntax
struct FTouchInputControl
Variables
Type | Name | Description | |
---|---|---|---|
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FKey | AltInputKey | |
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bool | bTreatAsButton | Basically mirroring SVirtualJoystick::FControlInfo but as an editable class |
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FVector2D | Center | |
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TObjectPtr< UTexture2D > | Image1 | |
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TObjectPtr< UTexture2D > | Image2 | |
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FVector2D | InputScale | |
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FVector2D | InteractionSize | |
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FKey | MainInputKey | |
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FVector2D | ThumbSize | |
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FVector2D | VisualSize |
Constructors
Type | Name | Description | |
---|---|---|---|
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