Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FSavedMove_Character
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
| Include | #include "GameFramework/CharacterMovementComponent.h" |
Syntax
enum EPostUpdateMode
{
PostUpdate_Record,
PostUpdate_Replay,
}
Values
| Name | Description |
|---|---|
| PostUpdate_Record | |
| PostUpdate_Replay |