Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FSavedMove_Character
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
Include | #include "GameFramework/CharacterMovementComponent.h" |
Syntax
enum EPostUpdateMode
&123;
PostUpdate_Record,
PostUpdate_Replay,
&125;
Values
Name | Description |
---|---|
PostUpdate_Record | |
PostUpdate_Replay |