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- FRootMotionSource::MatchesAndHasSameState()
- FRootMotionSource_MoveToForce::MatchesAndHasSameState()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h |
| Include | #include "GameFramework/RootMotionSource.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameFramework/RootMotionSource.cpp |
virtual bool MatchesAndHasSameState
(
const FRootMotionSource * Other
) const
Remarks
Checks that it Matches() and has the same state (time, track position, etc.)