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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FRootMotionSource_JumpForce
- FRootMotionSource::Clone()
- FRootMotionSource_JumpForce::Clone()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h |
Include | #include "GameFramework/RootMotionSource.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameFramework/RootMotionSource.cpp |
virtual FRootMotionSource &42; Clone&40;&41; const
newly allocated copy of this FRootMotionSource. Must be overridden by child classes.