Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework
References
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| Module |
Engine |
| Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h |
| Include |
#include "GameFramework/RootMotionSource.h" |
Syntax
struct FRootMotionSourceStatus
Structure for RootMotionSource status flags (used for convenience instead of having to manually manipulate flag bitfields)
Variables
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Type |
Name |
Description |
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uint8 |
Flags |
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Constructors
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Type |
Name |
Description |
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Functions