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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FRootMotionSourceGroup
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h |
| Include | #include "GameFramework/RootMotionSource.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameFramework/RootMotionSource.cpp |
bool NetSerialize
&40;
FArchive & Ar,
class UPackageMap &42; Map,
bool & bOutSuccess,
uint8 MaxNumRootMotionSourcesToSerialize
&41;
Remarks
Serialize the root motion sources and their states for this group