Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h |
| Include | #include "GameFramework/RootMotionSource.h" |
Syntax
struct FRootMotionSourceFixLayout
Remarks
Hacky base class to avoid 8 bytes of padding after the vtable.
Destructors
| Type | Name | Description | |
|---|---|---|---|