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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FRootMotionSource
Syntax
bool bSimulatedNeedsSmoothing
Remarks
True when this RootMotionSource is running on a SimulatedProxy and has marked itself as needing location/rotation smoothing. This smoothing logic is what runs whenever the SimulatedProxy receives a replication update from the server (SimulatedTick in CharacterMovementComponent, see bCorrectedToServer and SmoothCorrection), this flag allows the RootMotionSource to signal to the CMC that a change was done significant enough that needs smoothing.