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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FRootMotionSource
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h |
Include | #include "GameFramework/RootMotionSource.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameFramework/RootMotionSource.cpp |
float GetDuration&40;&41; const
the Duration - the length of this root motion - < 0 for infinite (to be removed manually)