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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FPlayerMuteList
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerMuteList.h |
| Include | #include "GameFramework/PlayerMuteList.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PlayerMuteList.cpp |
void ServerMutePlayer
&40;
class APlayerController &42; OwningPC,
const FUniqueNetIdRepl & MuteId
&41;
Remarks
Tell the server to mute a given player
Parameters
| Name | Description |
|---|---|
| OwningPC | player controller that would like to mute another player |
| MuteId | player id that should be muted |