Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FPlayerMuteList
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerMuteList.h |
Include | #include "GameFramework/PlayerMuteList.h" |
Source | /Engine/Source/Runtime/Engine/Private/PlayerMuteList.cpp |
void GameplayUnmutePlayer
&40;
class APlayerController &42; OwningPC,
const FUniqueNetIdRepl & UnmuteId
&41;
Remarks
Server unmuting based on gameplay rules
Parameters
Name | Description |
---|---|
OwningPC | player controller that would like to unmute another player |
UnmuteId | player id that should be unmuted |