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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FPlayerMuteList
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerMuteList.h |
| Include | #include "GameFramework/PlayerMuteList.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PlayerMuteList.cpp |
void GameplayUnmuteAllPlayers
(
class APlayerController * OwningPC
)
Remarks
Server unmuting all players muted based on gameplay rules
Parameters
| Name | Description |
|---|---|
| OwningPC | player controller that would like to unmute all players |