Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework
Type
typedef TBaseDelegate_ThreeParams< bool, AActor *, UFunction *, void * > FOnProcessEvent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include | #include "GameFramework/Actor.h" |