Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FLightWeightInstanceSubsystem > API/Runtime/Engine/GameFramework/FLightWeightInstanceSubsystem/FindOrAddLightWe-
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/LightWeightInstanceSubsystem.h |
| Include | #include "GameFramework/LightWeightInstanceSubsystem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LightWeightInstanceSubsystem.cpp |
ALightWeightInstanceManager * FindOrAddLightWeightInstanceManager
(
UClass & ActorClass,
UWorld & World,
const FVector & InPos,
const UDataLayerInstance * DataLayer
)
Remarks
Returns the instance manager that handles instances of type Class that live in Level.