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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FLightWeightInstanceSubsystem > API/Runtime/Engine/GameFramework/FLightWeightInstanceSubsystem/FindLightWeightI-
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/LightWeightInstanceSubsystem.h |
| Include | #include "GameFramework/LightWeightInstanceSubsystem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LightWeightInstanceSubsystem.cpp |
ALightWeightInstanceManager &42; FindLightWeightInstanceManager
&40;
UClass & ActorClass,
UWorld & World,
const FVector & InPos,
const UDataLayerInstance &42; DataLayer
&41; const
Remarks
Returns the instance manager that handles actors of type ActorClass in level Level.