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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FInputModeDataBase
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
| Include | #include "GameFramework/PlayerController.h" |
void SetFocusAndLocking
(
FReply & SlateOperations,
TSharedPtr < class SWidget > InWidgetToFocus,
bool bLockMouseToViewport,
TSharedRef < class SViewport > InViewportWidget
) const
Remarks
Utility functions for derived classes.