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FMeshApproximationSettings |
ApproximateSettings |
Approximate settings, used if SimplificationMethod is Approximate |
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uint8: 1 |
bAllowSpecificExclusion |
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uint8: 1 |
bOnlyGenerateClustersForVolumes |
Only generate clusters for HLOD volumes |
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uint8: 1 |
bReusePreviousLevelClusters |
Will reuse the clusters generated for the previous (lower) HLOD level |
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uint8: 1 |
bUseOverrideDrawDistance |
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float |
DesiredBoundRadius |
Desired Bounding Radius for clustering - this is not guaranteed but used to calculate filling factor for auto clustering |
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float |
DesiredFillingPercentage |
Desired Filling Percentage for clustering - this is not guaranteed but used to calculate filling factor for auto clustering |
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FMeshMergingSettings |
MergeSetting |
Merge settings, used if SimplificationMethod is Merge |
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int32 |
MinNumberOfActorsToBuild |
Min number of actors to build LODActor |
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float |
OverrideDrawDistance |
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FMeshProxySettings |
ProxySetting |
Simplification settings, used if SimplificationMethod is Simplify |
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EHierarchicalSimplificationMethod |
SimplificationMethod |
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float |
TransitionScreenSize |
The screen radius an mesh object should reach before swapping to the LOD actor, once one of parent displays, it won't draw any of children. |