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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FHardwareDeviceIdentifier
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/InputSettings.h |
| Include | #include "GameFramework/InputSettings.h" |
Syntax
static Invalid = { NAME_None, NAME_None, EHardwareDevicePrimaryType::Unspecified, EHardwareDeviceSupportedFeatures::Type::Unspecified };
Remarks
An Invalid Hardware Device Identifier.