Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FGameModeEvents
Inheritance Hierarchy
- TBaseMulticastDelegate_OneParam< void, FName >
- FGameModeEvents::FGameModeMatchStateSetEvent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
| Include | #include "GameFramework/GameModeBase.h" |
Syntax
class FGameModeMatchStateSetEvent : public TBaseMulticastDelegate_OneParam< void, FName >
Remarks
Match state has changed via SetMatchState()