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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FGameModeEvents
Inheritance Hierarchy
- TBaseMulticastDelegate_OneParam< void, AGameModeBase * >
- FGameModeEvents::FGameModeInitializedEvent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
| Include | #include "GameFramework/GameModeBase.h" |
Syntax
class FGameModeInitializedEvent : public TBaseMulticastDelegate_OneParam< void, AGameModeBase * >
Remarks
GameMode initialization has occurred
- Called at the end of AGameModeBase::InitGame
- AGameSession has also been initialized
- Possible some child level initialization hasn't finished