Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
| Include | #include "GameFramework/PlayerController.h" |
Syntax
struct FDynamicForceFeedbackDetails
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32: 1 | bAffectsLeftLarge | ||
| uint32: 1 | bAffectsLeftSmall | ||
| uint32: 1 | bAffectsRightLarge | ||
| uint32: 1 | bAffectsRightSmall | ||
| float | Intensity |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Update
(
FForceFeedbackValues& Values |