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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include | #include "GameFramework/PlayerController.h" |
Syntax
struct FDynamicForceFeedbackDetails
Variables
Type | Name | Description | |
---|---|---|---|
uint32: 1 | bAffectsLeftLarge | ||
uint32: 1 | bAffectsLeftSmall | ||
uint32: 1 | bAffectsRightLarge | ||
uint32: 1 | bAffectsRightSmall | ||
float | Intensity |
Constructors
Type | Name | Description | |
---|---|---|---|
Functions
Type | Name | Description | |
---|---|---|---|
void | Update
(
FForceFeedbackValues& Values |