Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/GameFramework/CharacterNetworkSerializationPackedBitsNetSerializer.h |
| Include | #include "GameFramework/CharacterNetworkSerializationPackedBitsNetSerializer.h" |
Syntax
struct FCharacterNetworkSerializationPackedBitsNetSerializerNetSerializerInfo
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FNetSerializerConfig * | |||
| uint32 | |||
| uint32 |
Constants
| Name | Description |
|---|---|
| Serializer |