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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework
Type
typedef TBaseDelegate_NoParams< bool > FCanUnpause
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
| Include | #include "GameFramework/GameModeBase.h" |
Remarks
Default delegate that provides an implementation for those that don't have special needs other than a toggle