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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FActiveForceFeedbackEffect
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/ForceFeedbackEffect.h |
| Include | #include "GameFramework/ForceFeedbackEffect.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameFramework/ForceFeedbackEffect.cpp |
void ResetDeviceProperties&40;&41;
Remarks
Reset any device properties that may need to be after the duration of this effect has ended.