Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FActiveForceFeedbackEffect
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/ForceFeedbackEffect.h |
| Include | #include "GameFramework/ForceFeedbackEffect.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameFramework/ForceFeedbackEffect.cpp |
void GetValues
(
FForceFeedbackValues & Values
) const
Remarks
Gets the current values at the stored play time.