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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h |
| Include | #include "GameFramework/RootMotionSource.h" |
Syntax
enum ERootMotionSourceStatusFlags
{
Prepared = 0x01,
Finished = 0x02,
MarkedForRemoval = 0x04,
}
Values
| Name | Description |
|---|---|
| Prepared | Source has been Prepared and can contribute to root motion. |
| Finished | Source has timed out or otherwise reached a state where it is considered "done". |
| MarkedForRemoval | Source has been queued for removal, will be removed next PrepareRootMotion() by the SourceGroup. |
Remarks
Enumeration for RootMotionSource status flags