Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h |
| Include | #include "GameFramework/WorldSettings.h" |
Syntax
enum EHierarchicalSimplificationMethod
{
None = 0 UMETA(hidden),
Merge = 1,
Simplify = 2,
Approximate = 3,
}
Values
| Name | Description |
|---|---|
| None | |
| Merge | |
| Simplify | |
| Approximate |