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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Pawn.h |
| Include | #include "GameFramework/Pawn.h" |
DECLARE_DYNAMIC_MULTICAST_SPARSE_DELEGATE_ThreeParams
(
FPawnControllerChangedSignature,
APawn ,
ReceiveControllerChangedDelegate,
APawn *,
Pawn ,
AController *,
OldController,
AController *,
NewController
)